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October '88

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Amstrad : Playable on PC Browser
Spectrum : Playable on PC Browser
C64 : Playable on PC Browser
Atari XL : Playable on PC Browser
Play Now :Atari XL (Soon)

"A fast, furious and incredibly addictive pinball game featuring - Trapdoors, Rollover Lanes, Mega-bumpers, 4 flippers, Bonus Lanes, extra balls, Ball Trap, Mystery Tube, realistic movement and MUCH MORE!!!"

What the press said

Light Gun Version

Codemasters were approached to make some games for Cheetah, a peripheral manufacturer. They had a Spectrum LightGun, showed us how it worked and said they needed it to ship with a bunch of Lightgun Games. The deadline was very short, a couple of months. We were busy but said that we could adapt Pinball Simulator and it would work. It wasn't the greatest game for a lightgun, but we helped delivered on the promise that Codemasters had made.

Having created a great system for being able to produce side on platformers and also a series of Simulators we wondered if we could start another series of games this time based on Pinball tables. The idea was to create one great high-quality generic Pinball table engine and editor and then be able to re-skin it quickly with different themes as a series of games. Ideally making each new Pinball game in a week.

 

Unfortunately, the reality was that we found the maths required on an 8-bit computer was beyond our skill base. The ball movement wasn’t perfect and that’s probably because we tackled it in completely the wrong way. The ball reads low-resolution screen pixels for collisions and angles rather than using a table of vectors to describe the visuals. As a result, half-way through production, we decided to cut our losses, and tidy this one up as much as possible and ship it as a stand-alone game that was added to the Simulator series.

 

Critically and commercially it did fairly well and people enjoyed the game, but several reviewers noticed the ball movement problems.

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Story Behind Advanced Pinball Simulator

Fusion Retro Magazine : Issue 10

March ‘20

In this 4 page article, we explain to Chris Wilkins the story behind creating our first and last Pinball game. 

Read article here

Buy Fusion Retro Game Magazine here

 

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